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1 what name must a constructor have2 what name must a destructor have3 how many constructors can a class have4 how many
1 how many times is the copy constructor called in the following codewidget fwidget u widget vu widget w v return w
implement a point class for three-dimensional points xyz include a default constructor a copy constructor a negate
implement a stack class for stacks of ints include a default constructor a destructor and the usual stack operations
implement a time class each object of this class will represent a specific time of day storing the hours minutes and
1 implement a random class for generating pseudo-random numbers2 implement a person class each object of this class
implement a string class each object of this class will represent a character string data members are the length of the
implement a matrix class for 2-by-2 matricesinclude a default constructor a copy constructor an inverse function that
implement a point class for two-dimensional points x y include a default constructor a copy constructor a negate
implement a circle class each object of this class will represent a circle storing its radius and the x and y
1 how is the operator keyword used2 what does this always refer to3 why cant the this pointer be used in nonmember
1 what is the difference between the effects of the following two declarations ratio yx ratio y x2 what is the
1 why cant be overloaded as an exponentiation operator2 why should the stream operators and gtgt be overloaded as
1 why is the int argument in the implementation of the post-increment operator left unnamed2 what mechanism allows the
1 implement the binary subtraction operator the unary negation operator and the less-than operator for the ratio class2
1 implement the addition and division operators for the ratio class2 rewrite the overloaded input operator for the
1 implement an overloaded assignment operator for the point class2 implement overloaded stream insertion operator for
1 implement overloaded addition operator and subtraction operator - for the point class2 implement an overloaded
1 what is the difference between composition and inheritance2 what is the difference between protected and private
1 what is a pure virtual member function2 what is a memory leak3 how can virtual destructors plug a memory
1 what is an abstract base class2 what is a concrete derived class3 what is the difference between static binding and
1 implement a card class a composite hand class and a composite deck class for playing poker2 implement the
there are java compilers and interpreters write a 1 page paper on compilers and interpreters 2-3 paragraphs on each
1nbsp consider the following codeint nums10 4 5 6 7 8 9 10 11 12 13int pintpint ampnums7pint - 2pint 15what will be
need to make a code in c andusing mingw compiler on windows one last thing please make a