Problem
A. Drawing from an app that you have not explored yet, design a learning activity that integrates technology within meaningful content learning.
a. Grade Level/Content Area
b. Clear Learning Goal - remember to connect this to a specific content-ara skill, though if you want to include a goal for student technology skill development, include both.
c. A detailed description of the activity (please include a link any product you create)
d. How the activity fits into a broader instructional plan (what did students learn prior to the activity, what teaching will occur after the activity)
e. How the activity provides valuable formative assessment data
f. Feedback opportunities: teacher-to-student and/or student-to-teacher
g. Where the task falls on the SAMR scale & why
B. Address the following points:
a. Why did you choose this particular app/area of study?
b. What worked well? What obstacles did you encounter while completing the assignment?
c. What changes would you make if you used this app for a future activity?
d. What potential obstacles/challenges might students encounter when completing the assignment? How would you mitigate them? (think - students struggling with content, the platform itself, lack of internet, remote learning, etc.)
e. Would you recommend the app you used for your PLN? Why or why not?
f. Any other thoughts or ideas pertaining to your work?