What specifically made market so vulnerable to such a crash


Problem: In this course, we have discussed several factors contributing to the "fall" of video games in 1983. Referring specifically to one or more example discussed in class, what do you consider to be the most important contributing factors to the 1983 crash? What specifically made the market so vulnerable to such a crash? What specifically could modern video game companies do to prevent a similar event from taking place today?

 

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