Superior Gaming, a computer enhancement company, has three product lines: audio enhancers, video enhancers, and connection-speed accelerators. Common costs are allocated based on relative sales. A product line income statement for the year ended December 31, 2011 follows:
  | 
Audio | 
  | 
Video | 
  | 
Accelerators | 
Total | 
| Sales | 
$1,045,000 | 
  | 
$2,255,000 | 
  | 
$2,200,000 | 
  | 
$5,500,000 | 
| Less COGS | 
575,000 | 
  | 
1,240,000 | 
  | 
1,870,000 | 
  | 
3,685,000 | 
| Gross margin | 
470,000 | 
  | 
1,015,000 | 
  | 
330,000 | 
  | 
1,815,000 | 
| Less other var costs | 
53,000 | 
  | 
69,000 | 
  | 
20,000 | 
  | 
142,000 | 
| Contribution margin | 
417,000 | 
  | 
946,000 | 
  | 
310,000 | 
  | 
1,673,000 | 
| Less direct salaries | 
155,000 | 
  | 
175,000 | 
  | 
65,000 | 
  | 
395,000 | 
| Less common fixed costs: | 
  | 
  | 
  | 
  | 
  | 
  | 
  | 
| Rent | 
11,970 | 
  | 
25,830 | 
  | 
25,200 | 
  | 
63,000 | 
| Utilities | 
4,370 | 
  | 
9,430 | 
  | 
9,200 | 
  | 
23,000 | 
| Depreciation | 
5,890 | 
  | 
12,710 | 
  | 
12,400 | 
  | 
31,000 | 
| Other admin costs | 
79,230 | 
  | 
170,970 | 
  | 
166,800 | 
  | 
417,000 | 
| Net income | 
$160,540 | 
  | 
$552,060 | 
  | 
$31,400 | 
  | 
$744,000 | 
Since the profit for accelerators is relatively low, the company is considering dropping this product line. What is the incremental effect of dropping accelerators?