Problem: Graphical User Interfaces
Overview:
In this problem, you will be analyzing principles of event-driven programming, developing an event-driven application, and how to create animation. Instructions: Answer the following questions:
• Draw a student registration input screen. What information should be captured? In what order should the fields appear? Keep in mind that programmers would need to know database structure for their screens to be useful.
• Research threads and multithreading and describe what each is. Explain what the terms deadlock and starvation mean and give an example of each.
The response must include a reference list. Using Times New Roman 12 pnt font, double-space, one-inch margins, and APA style of writing and citations.