Using rendering tools with your solid modeling software, create models of real-world objects, and render them as realistically as possible. When rendering your model, consider the following factors:
¦ A realistic location of (a) light source(s).
¦ Colors used in the object. Take special care to set an appropriate base level of value.
¦ Appropriate type of shading model for the material from which the object is made (advanced renders only).
¦ Texture or bump maps which may be appropriate for the object (advanced renders only).