Flight Simulator-Alternate Version
The arrow key-press events work when the user releases the key. Of course, this means that multiple key-press/release events are needed to keep the biplane moving. In this exercise, you can experiment with a different kind of event. Create a second version of the biplane world (use File -* Save As to save the world with a different name). In the second version of the world, remove the events that link the arrow keys to the fly Forward, fly Left and fly Right event handling methods. In the Events editor, create a new event by selecting let the arrow keys move.
Then, link the biplane, as shown below. Run the flight simulator again to see the effect.