The two papers we read only focused on TV violence exposure. However, the marketed entertainment violence to children is not limited to TV violence, but also includes video games, movies, music, toys and other media. Playing violent games among young children may be of particular concern to parents and educators. Based on the social learning theory of aggression and the factors that might contribute to short term and long term effects of violence exposure (discussed above), please explain why playing video games might also increase children's aggression