1) Describe the activities in Analysis and Design in detail.
2) Describe UML in detail.
3) Compare and contrast OO techniques and traditional techniques.
4) Describe the different approaches to identify attribute.
5) Write down the OOP program to demonstrate Friend classes and Friend functions
6) Write down an OOP program to exhibit the Name, Basic pay, Designation, Gross salary for five employees in an organization. Use Constructors, friend functions and other special functions.
7) Write down an OOP program to overload binary plus operator and describe in detail.
8) What do you mean by Template? Write down an OOP program for class and function templates.
9) Describe the different of Inheritance with suitable example
10) Describe the concept the Throw – Catch with suitable example program. Write down its importance.