Problem: A WebGL 3D graphics application
- A virtual-museum walk-through type of environment (allows for a virtual tour).
Must have following:
- Two or more light sources must be activated to illuminate the scene.
- At least one of the lights must be switchable using keyboard input.
- The system must allow changing the light position and color using the keyboard.
- Varying materials, colors and use of textures is expected. For example, in a museum application with several rooms an extensive use of textures is expected.
- A system for efficient, intuitive navigation must be presented, using the lookAt() function or a matrix equivalent, using both keyboard and mouse functionality.
- Use of textures on the models.
- At least one part of the program, where elements are moving in a hierarchical relationship with other elements, in the form of platforms carrying other objects, a solar system, or a pair of objects rotating around each other, illustrating the use of cumulative transformations.
Provide Sources & References.
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