Introduction
Our team has come up with a new game concept that will place your company in the mainstream computer gaming market. Our research indicates the interest levels for this type of game are extremely high among our target market.
Components
The game will run on the award winning Unreal engine. This engine powers many successful games currently on the market. Using this technology will provide huge savings in development costs.
Rules and limits
Game play
Game idea
Game Description
Our team is presenting a new massive multiplayer online role-playing game (MMORPG) that uses the Unreal engine. The game will include a story that focuses on a player in a virtual world. The player can make his/her own story; form the game into whatever the player wants it to be. The gameplay is simple. The player will get a primary weapon, a secondary weapon, buffs, poison, and health potions. They will also have a chance to customize their own armor and gear. The enemies in the game spawn in various locations. The world of the game is set in medieval times. The player will choose his/her class at the start of the game Archer, Fighter, Mage, Thief.
Type of game
The game will be categorized as a massively multiplayer role playing game (MMORPG)
Target Audience
The target audience is ages 13-35.
Platform (Mac, Windows)
The game will be released on Windows, Mac, and Linux
Additional Features
Players Interaction
Objectives
Resource requirement
The game will have modest resource requirements: Intel Core 2 Duo and 2GB RAM
Conclusion