Midpoint circle drawing algorithm and rgb-hsv color models


1) Write down any two line attributes. Explain them in detail.

2) Write down the difference between window and viewport.

3) What do you mean by spline curves?

4) What do you mean by quadric surfaces.

5) What do you mean by animation?

6) What do you mean by keyframes?

7) What do you understand by shading of objects?

8) What do you mean by texture?

9) What do you mean by fractals?

10) Write down the difference between Mandelbrot and Julia sets.

11)(a) Write down and explain the midpoint circle drawing algorithm. Assume 10 cm as the radius and co-ordinate origin as the centre of the circle.

(b) Describe in detail the Cohen-Sutherland line clipping algorithm with suitable example.

12)(a) Write down the difference between parallel and perspective projections and derive their projection matrices.

b) With appropriate examples, describe all 3D transformations.

13)(a) Write detailed notes on RGB and HSV color models.

(b) Explain the following:

(i) Methods to draw 3D objects.

(ii) Basic OPENGL operations.

14)(a) Describe the following:

(i) Adding texture to faces.

(ii) Adding shadows of objects.

(b) Write down and describe the details to build a camera in the program.

15)(a) Write a detailed notes on Peano curves.

(b) Write about random fractals in detail.

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Computer Graphics: Midpoint circle drawing algorithm and rgb-hsv color models
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