keyboards microphones and mice have generally


Keyboards, microphones, and mice have generally been used as the standard input devices for most computer systems. The popularity of video and computer games has led to the introduction of input devices beyond the standard input devices. Players have wanted to remotely interact with a game without having to be tethered to a computer system or game console. Accelerometers, gyroscopes, and sensors have made it possible for players to use gestures to interact with a game or non-game applications. Computer systems now have other types of input data that need to be interpreted when a computer user or game player makes gestures remotely in front of a computer or game console. For example, doctors use Kinect gestures to scroll through X-Ray images on large screen displays while performing surgery without having to touch any computer keyboard or mouse.

The following resources may be helpful in completing this assignment:

https://www.microsoft.com/en-us/kinectforwindows/discover/gallery.aspx
https://www.nintendo.com/wii/what-is-wii/;jsessionid=E8773BCEFF8596DF7CF94E63F7A6BADE#/controls
https://www.math.unipd.it/~cpalazzi/papers/Palazzi-Accelerometer.pdf
https://research.microsoft.com/pubs/145347/BodyPartRecognition.pdf
Write
a two to three (2-3) page paper in which you:

Compare how the gestures data is generated and represented for interpretation in each of the following input devices. In your comparison, consider the data formats (radio waves, electrical signal, sound, etc.), device drivers, operating systems supported, and interoperability between devices.
Microsoft Kinect
Wii remote
Smartphone accelerometers
Explain how each of the following input devices detects and generates a depth map in order to detect the location of the user. (Hint: Depth-aware cameras for input.)
Microsoft Kinect
Wii remote
Smartphone accelerometers
Some industrial controls, automated manufacturing robots, and control systems depend on sensor generated and accelerometer data during processing. Analyze the accuracy of the input generated by each of the following input devices compared to electrical signals based methods of processing.
Microsoft Kinect
Wii remote
Smartphone accelerometers
Select one of the three devices (Microsoft Kinect, Wii Remote, or Smartphone accelerometers) that you believe provides the best accuracy and explain why.
End users may be concerned with the safety of Microsoft Kinect, the Wii remote, or Smartphone accelerometers. Suggest ways of making these devices safe for industrial control systems, production robots, and other business applications that use sensors and accelerometers.
Use at least three (3) quality resources in this assignment. Note: Wikipedia and similar Websites do not qualify as quality resources. You may use the resources above or others of your choosing.
Your assignment must follow these formatting requirements:

Be typed, double spaced, using Times New Roman font (size 12), with one-inch margins on all sides; citations and references must follow APA or school-specific format. Check with your professor for any additional instructions.
Include a cover page containing the title of the assignment, the student’s name, the professor’s name, the course title, and the date. The cover page and the reference page are not included in the required assignment page length.

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