In a computer game, a villain escaping from the hero is programmed to have an acceleration given by ax(t)=(6.00m/s3)t-4.00m/s2.
Part A: If the villain's initial velocity is 3.50 m/s, what is his velocity at 2.00 s?
Part B: If the villain starts at the origin, where is he when his acceleration is 2.00 m/s2?
Show all work, use additional paper if necessary.