Assignment Requirements:
Online gaming is big business these days, with thousands of people connected to each other every minute. Games like Call of Duty and World of Warcraft connect massive numbers of players, sending both data and voice communications back and forth in real-time.
In a 1-2 page paper, discuss how the data gets sent from a computer or gaming system to the computer/gaming system of all of the people with whom one is playing.
Specifically, focus on the local exchange interfaces - access, regional, metro, long haul and ocean networks.
Include in your paper a diagram showing the communication, labeling any important stops along the way (central offices, repeaters, etc.).