Implement a threads and a gui interface using advanced java


Implement a threads and a GUI interface using advanced Java Swing classes.

The project will be graded according the criteria for the final project -.

Elaboration:

1. Required data structure - the advanced data structure I want you to implement is a multi-tree with the following levels:

a. Cave - level 0

b. Party - Level 1

c. Creature - Level 2

d. Artifacts - Level 3

e. Treasures - Level 3

f. Jobs - Level 3 - NEW CLASS for this project!

2. Extend Project 2 to use the Swing class JTree effectively to display the contents of the data file.

o (Optional) Implement a JTable to also show the contents of the data file. There are lots of options here for extending your program.

Threads:

- Implement a thread for each jobrepresenting a task that creature will perform.
- Only one job should be progressing for each creature at any moment.

o Use delays to show the creature doing the task.
o Use a JProgressBar for each creature to show the creature performing the task.
o Use JButton's on the JProgressBar to allow the task to be started suspended and cancelled.

As before, the GUI elements should be distinct from the other classes in the program.

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JAVA Programming: Implement a threads and a gui interface using advanced java
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