Question 1-
- Howard Rheingold argues that multi-user dungeons/domains (MUDS) provide users a social space in which to construct characters and identities...
- Identify a MUD that was active sometime during the period 1978-1993
- Find a screen shot
- Answer the following questions:
- What was this game about?
- What, if anything, do we know about the people who played this game?
- What kinds of characters did they create?
- Imagining that you were a player, what reasons would you have to be optimistic about the social goods produced by this game?
Question 2-
- Find and watch a Youtube clip from Sherry Turkle in which she describes her work ‘Alone Together'.
- Based on the video, what are the key issues Turkle addresses in her new book? How does her new focus compare with what you already know of her work?
Question 3-
- Grohol, J. (2009). The Proteus Effect: How Our Avatar Changes Online Behavior. Psych Central. Retrieved on January 28, 2016, from https://psychcentral.com/blog/archives/2009/11/24/the-proteus-effect-how-our-avatar-changes-online-behavior/
- What is the ‘proteus effect'?
- What is ‘social presence'?
- What study methods did the authors use and why was a multi-stage design necessary?