Explaining polygon clipping and graphical kernal system


1) Describe the co-ordinates system in detail with suitable example.

2) Describe concatenation in detail.

3) Describe polygon clipping in detail with suitable example.

4) Write down rules for Graphics software design.

5) Describe rubber band techniques in detail.

6) Describe Graphical Kernal System (GKS) in detail.

7) Describe the Bresenham’s Algorithm for line drawing in detail.

8) Describe any two display devices with neat and suitable diagram.

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Computer Graphics: Explaining polygon clipping and graphical kernal system
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