Question 1. This layer is responsible for the physical medium (wired , wireless, copper, fiber, etc...).
Data Link Layer
Transport Layer
Physical Layer
Network Layer
Question 2. While the job of the link layer is to move entire frames from one network element to another, The job of the physical layer is to do what?
Move physical things
Move the individual bits of the frame from one node to the next.
Accept protocol ununciations.
Identification of Choices
Question 3. Cables and wireless transmissions are part of what OSI layer?
Persistance
Network
The Physical layer
The Application layer
Question 4. The term ______________ refers to high speed communication circuits such as DSL.
protocol stack
broadband communications
monopoly
print server
Question 5. Which of the following is not true about de facto standards in the communications industry?
They never evolve into formal standards
They are those standards that emerge in the marketplace
They are generally supported by more than one vendor but de facto standards have no official standing
They tend to emerge based upon the needs/responses of the marketplace
Question 6. There are at least 4 types of delay which include ___ , ____ , ____ , and ____.
Processing delay, Queuing delay, Transmission delay, and Propagation delay.
cluster services , data access, machine code, triangulation.
data access logic , enumaration, interrogation, processing.
simulation
Question 7. What are the three types of application architectures?
Hostess, smtp, pop
Internet , Access Protocol , X.25
Host based architecture, client-based architecture, and client-server architecture.
X.400
Question 8. The interface that a process uses to send and receive messages from the network is called a _________.
Socket
response address, response header
response header
response address
Question 9. Examples of application layer protocols include:
IP
SMTP, Telnet, HTTP, FTP
five
n
Question 10. In A ____ Architecture, there is minimal reliance (or no reliance) on dedicated servers?
client-server
host-based
peer-to-peer
client-based.