Problem: Please read the book 'The Bomb and the Computer'(Chapter 1,2) by Andrew Wilson and respond to a question.
Question: Wilson's review of tabletop war games as military planning tools includes memorable examples of game-based predictions proving disastrously inaccurate. To what extent do you see these disappointments being the result of war games being the wrong tool (or badly designed) and to what extent are these failures of human nature, rather than the games