Differentiating raster and vector graphics method


1) Write down the difference between Raster and Vector Graphics Method. When do we prefer what?

2) Write Bresenham’s algorithm of line and describe it in detail.

3) Write mid-point Circle algorithm and calculate the pixels in any octant of Circle for Radius 10 pixels with center at origin.

4) Describe Computer Graphics classification. Why do we favour Incremental Algorithms over DDA.

5) Digitize the line with end points(20, 10) and (30, 18) using DDA Algorithm.

6) What do you understand by Composite transformation? Explain with suitable example.

7) Illustrate that uniform Scaling and Transformation make commutative pairs but in general scaling and transformation are not commutative.

8) Write down the common form of scaling matrix with respect to a fixed point (h,k).

9) Describe X shear, Y shear and Shearing relative to other Reference Line.

10) Describe the normalization transformation window to viewpoint with window lower left corner at (1,1) and upper right corner at (3,5) onto a view point with lower left corner at (0,0) and upper right corner at (.5,.5).

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Computer Graphics: Differentiating raster and vector graphics method
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