Discussion Post
Describe the consequences of an epic win in an educational experience (Vander Ark, 2012, pp. 48-52, chapters four and five of Getting Smart: How Digital Learning is Changing the World). Include your thoughts on gaming and its significance to digital learning and motivation.
The response should include a reference list. One-inch margins, Using Times New Roman 12 pnt font, double-space and APA style of writing and citations.