The vertices below represent the definition of a simple car:
GLfloat p1[2] = {-0.80, -0.80};
GLfloat p2[2] = {-0.80, -0.6};
GLfloat p3[2] = {-0.7,-0.6};
GLfloat p4[2] = {-0.64,-0.40};
GLfloat p5[2] = {-0.46, -0.40};
GLfloat p6[2] = {-0.40,-0.60};
GLfloat p7[2] = {-0.30,-0.60};
GLfloat p8[2] = {-0.30, -0.8};
i. Add the 2 wheels to the vehicle using the GlutWireSphere
ii. Create the movement of the car from the left o the screen to the right.