Problem
1. Creating a Generalization Hierarchy Pick any class of objects that interests you (for example, books, clothes, musical instruments, physical fitness equipment). Create a generalization hierarchy showing at least four levels of subclasses and super classes. For each subclass, identify several attributes inherited from the superclass.
2. Creating Class Diagrams
Draw a class diagram for each object in Figure 1-27. Include at least two attributes and one method in each diagram.
Text Book: Java Programming: Comprehensive Concepts and Techniques By Gary B. Shelly, Thomas J. Cashman, Joy L. Starks, Michael Mick.