A stationary 3d scene is interesting and much effort has


Needing help with an assignment for my computer graphics class, I am struggling with OpenGL and have been trying to work on this all week but I am just lost. I've tried other answers on here but none of them work. Any help would be great appreciated :/

A stationary 3D scene is interesting, and much effort has been spent producing as accurate a scene as possible using various rendering techniques.

However, the applications of a single-frame render are somewhat limited. In this assignment, we are going to introduce motion and interactivity to our scene. Using C++, OpenGL, and Microsoft Visual Studio, create a program that does the following:

Applies a transformation to an object that varies over time, using two of the following examples:

An object that travels back and forth along a line repeatedly

An object that moves in a circle

An object that continually rotates

An object that scales up and down repeatedly

Uses a camera class to control the display of the scene

Allows the user to reposition the camera in the scene using the arrow keys

Request for Solution File

Ask an Expert for Answer!!
Computer Engineering: A stationary 3d scene is interesting and much effort has
Reference No:- TGS02874927

Expected delivery within 24 Hours