"Write the implementation (.cpp file) of the Player class from the previous exercise. Again, the class contains:
A data member name of type string .
A data member score of type int .
A member function called setName that accepts a parameter and assigns it to name . The function returns no value.
A member function called setScore that accepts a parameter and assigns it to score . The function returns no value.
A member function called getName that accepts no parameters and returns the value of name .
A member function called getScore that accepts no parameters and returns the value of score . "
This is what I have so far.
Player:: Player()
{
player=0;
}
Player::Player(int score)
{
}
void Player::setName (string Name)
{
name = Name;
}
void Player::setScore (string Score)
{
score = Score;
}
void Player::getScore ()
{
return score;
}
void Player::getName ()
{
return name;
}