3d textures related to computer graphics
Requirements:
1) Cover slide - project title, date [1 slide]
2) Presentation outline - roughly broken down as follows [1 slide]
a) context & motivation - why it's important/interesting, how it fits into the larger discussion of the field
b) prerequisite knowledge - as applicable, e.g. any mathematics needed to understand the discussion
c) overview of technique - for technical topics
d) details of technique - for technical topics
e) concrete examples
f) future questions or areas for research
g) anything else that you think is relevant
3) Context & motivation [~2 slides]
a) Historical background, including persons involved and prior related work
b) Reasons why this technique was developed
4) Prerequisite Knowledge [1-2 slides]
a) brief summary of specific notation, mathematical concepts, terminology, or other information important to understanding the discussion that follows
5) Overview of technique [1 slide]
a) high level description of algorithm or method.
b) include diagram/flowchart if appropriate.
6) Details of technique [2+ slides, as necessary]
a) elaborate on each step in the algorithm or process (ideally one step per slide)
b) include graphics or diagrams if appropriate
c) Concrete Examples [1+ slides, as necessary]
d) include examples of the software, final results of the method, etc. as appropriate
7) Future Questions/Developments [1 slide]
a) if a historical topic, then a brief summary of what recent work has been done to refine or extend the method(s) since
b) if a current/recent topic, then a brief summary of open questions or areas for future study
8) Sources [~1 slide]
a) academic papers (at least 1)
b) websites (1-4)
c) other sources (at your discretion, e.g. program source code)
At least their should be 15 slides and diagrams in the some of the slides where ever appropriate.