What is solid modelling and an intuitive interface
What is solid modelling and an intuitive interface?
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The construction of 3 dimensional objects for graphics display is often referred to as solid modeling.
The intuitive interface is one, which simulates the way a person would perform a corresponding operation on real object rather than have menu command.
What do you mean by Perspective projection?
Describe briefly the Cyrus Beck Line Clipping Algorithm?
Explain the advantages and disadvantages of DVST?
Explain the term surface patch?
Differentiate between the differential scaling and uniform scaling?
Describe the term solid modeling and intuitive interface? Explain both the terms in short?
What are the various kinds of parallel projections? Write a short note on it.
Write a short note on GIF (or Graphic Interchange Format)?
Briefly define the term Blobby object?
Explain the term Polygon mesh?
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