What is an Operand
Operand: An operand is an argument of the operator. Expressions comprise combinations of operands and operators. The value of an expression is determined by exerting the operation stated by each and every operator to the value of its operands.
Object construction: The creation of an object, generally through the new operator. Whenever an object is formed, a suitable constructor from its class is summoned.
Anonymous object: An object formed without an identifier. They are generally formed as array elements, actual arguments or method outcomes. For example: private Point[] vertices = { &n
Class body: It is a body of class definition. The body collects the definitions of a class's members that is, methods, fields and nested classes.
Scope: A language's scope rules establish how broadly variables, methods and classes are visible in a class or program. The local variables contain a scope restricted to the block in which they are stated, for example. Private methods and variables co
Untyped Allocations: In C/C++ untyped allocations such as malloc, calloc, and realloc can easily be used to create overlays, which again require translation overhead to keep the corresponding non-overlaid objects consistent. Q : Explain Connection handshake Connection Connection handshake: It is the exchange of messages among two processes in an attempt to create a connection between them.
Connection handshake: It is the exchange of messages among two processes in an attempt to create a connection between them.
State the term multi threading.
Propagation: When an exception is thrown in a method, and there is no suitable exception handler within the method, the exception might be propagated to the caller of the method. For a checked exception, the method should include a throws clause in it
Pattern: It is a recurring theme in class usage or design. Interfaces like Iterator encapsulate a pattern of admission to the items in a collection, whereas freeing the client from the requirement to know details of the way in which the collection is
QUESTION 1 The following UML diagram describes an abstract class Customer. This class is to be used as part of a Company's inventory system. The inventory system will contain many different types of customers. A separate s
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