Viewing in 3D
Briefly describe orthographic projection and oblique projection.
Write the differences between the differential scaling and the uniform scaling?
Explain the benefits of rendering by the patch splitting?
Explain the advantages and disadvantages of DVST?
Explain clipping? Also describe the term covering or exterior clipping?
Explain the term scan line algorithm?
What is vanishing point and principle vanishing point?
Explain the term Computer graphics.
Describe the Back face detection technique in short? Also describe its features?
Define the term tiling patterns and soft fill?
What do you mean by view plane and view-plane normal vector?
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