--%>

State the term a markup language

State the term a markup language?

E

Expert

Verified

A markup language is a set of symbols and words for exampling the identity of pieces of a document (for illustration:

  • It is a paragraph,
  • It is a heading,
  • It is a list and
  • It is the caption of this figure).

Programs can utilize it with a stylesheet to create output for print, screen, video, Braille and audio.

Some markup languages (for example: those used within wordprocessors) only describe appearances (it is italics, this is bold), but such method can just be used for display, and is not usually re-usable for anything else.

   Related Questions in Programming Languages

  • Q : Examples in Threading in Java I need

    I need urgent help in Examples of Threading in Java

  • Q : CPU programming When a process enters

    When a process enters the CPU, your program must now "fork"and "exe" a stand alone child process. You MUST use "glxgears" for the child process.                            When a context switch occurs

  • Q : Describe Multiple-boot options

    Multiple-boot options: The hardware configurations of several computers are capable to run various operating system and window manager combinations. A few systems permit a user to select which combination they wish to utilize during a specific session

  • Q : Passing by address or reference Passing

    Passing by address or reference: In this technique no separate memory build for formal variables that is, formal variables share similar location of actual variables and therefore any change on formal variables automatically reflected back to real var

  • Q : Create an applet of bounces in JAVA

    Create an applet that bounces a blue ball inside an applet using Thread.  The ball (diameter is 10) will start at position (0,0).  When the ball hits the edge of the applet, the ball should bounce off the edge at a randomly selected angle between 20 and 60 d

  • Q : Define Fully evaluating operator Fully

    Fully evaluating operator: An operator which computes all of its arguments to generate an outcome. Standard arithmetic operators, like +, are totally evaluating. In contrary, some Boolean operators, like &&, are short-circuit operators.

  • Q : Define Bootstrap classes Bootstrap

    Bootstrap classes: The classes which make up the Java Platform Core Application Programming Interface (API), like those found in the java.lang, java.io and java.io packages.

  • Q : Properties exposed through ActiveX

    Write down the properties exposed through ActiveX controls?

  • Q : State machine to identify three

    Explain a finite state machine which will detect three consecutive coins tosses of one coin which results in heads?

  • Q : Scripting Language Programming

    Hi Assignment Team, Please find attachment of my assignment. Please advise if there is any unclear information Regards, King