--%>

Scope resolution operator

The scope resolution operator (: : ) in C++ is used to define the declared member functions (in the header file with cpp extension) of the in the cpp file one can define the normal functions or the number functions of the class. To differentiate from the normal functions with the member functions of the class, one needs to the use the scope resolution operator (: : ) in between the class name and the member function name, ship : : foo () where the ship is class and the foo () is member function in the ship. The other applications of the resolution operator is to resolve the scope of the variables if the identical variable name is used for local, global, and the data member of the class. If the resolution operator is placed between the class name and the data member belonging to the class than data name belonging to the particular class is affected. If the resolution operator is placed in front of the variable name than the global variable is affected. If no resolution operator is placed then the global the local variable is affected. You can inform the compiler to utilize the global identifier rather than local identifier through prefixing the identifier with : : the scope resolution operator.

: : identifier

Class name : : identifier

Name space : : identifier // the identifier can be a variable or a function.

If we have nested local scopes, the scope resolution operator does not provide access to identifier in the next outer most scope. It gives access to only the universal identifiers. This instance has two variables namely amount. The first one is global and consists of the value 123. The second is restricted to the main function. The scope resolution operator states the compiler to utilize the global amount in spite of the local one.

# include < iostream. h >

Using name space std;

Int amount = 123; // a global variable

Int main ()

{

Int amount = 456; // a local variable

Cout << : : amount << end l; // print the global variable

   Cout << : : amount << end l; // print the local variable

                 }

   Related Questions in Programming Languages

  • Q : Explain Wrapper classes Wrapper

    Wrapper classes: The Java's primitive types are not of object types. The wrapper classes are stated in the java.lang package. They comprises of a class for each and every primitive type: Boolean, Byte, Double, Float, Integer, Long & Short and Char

  • Q : Persistent and non-persistent objects

    Illustrate the difference between persistent and non-persistent objects in the programming?

  • Q : State the term GPC and GPT State the

    State the term GPC and GPT.

  • Q : Explain Out-of-bounds value

    Out-of-bounds value: It is a redundant value employed to point out that a different action from the norm is needed at some point. The read technique of InputStream returns -1 to point out that the end of a stream has been reached, for illustration, ra

  • Q : Define Interpretational inner class

    Interpretational inner class: It is an inner class whose role is to give a view or interpretation of data belongs to its enclosing class, however independent of the data's real representation.

  • Q : What is Shallow copy Shallow copy : It

    Shallow copy: It is a copy of an object in which copies of each and every object's sub-components are not as well made. For example, a shallow copy of an array of objects would outcome in two separate array objects, each having references to similar s

  • Q : Define Thread Thread : It is a

    Thread: It is a lightweight procedure which is managed by the Java Virtual Machine (abbreviated as JVM). Support for threads is given by the Thread class in java.lang package.

  • Q : What is Kernel Write about the Kernel?

    Write about the Kernel?

  • Q : What is Syntax error Syntax error: It

    Syntax error: It is an error detected by the compiler throughout its parsing of a program. The syntax errors generally result from mis-ordering symbols in statements and expressions. Missing curly semicolons and brackets are general illustrations of s

  • Q : Choices in the Choice Activity Normal 0

    Normal 0 false false