--%>

Networking, Distributed and Concurrent Programming

Homework Assignment : A Barbershop Problem Due: November 20, 2012 In this assignment, you are asked to write a multithreading problem to simulate the barbershop problem, which is a classical synchronization problem. The problem is taken from William Stallings's Operating Systems: Internals and Design Principles, 3rd Edition, 1998. Barber problem: Orchestrating activities in a barbershop 1. 3 chairs, 3 barbers, 1 cash register, waiting area includes 4 customers on a sofa, plus additional standing room for 7 customers. 2. A customer : • Will not enter the shop if it is filled to capacity • Takes a seat on the sofa, or stands if sofa is filled • When a barber is free, the customer waiting longest on sofa is served, the customer standing longest takes up seat on the sofa • When a customer's haircut is finished, any barber can accepted payment but because of the single cash register, only one payment is accepted at a time • Barbers divide their time between cutting hair, accepting payment and sleeping Assume the arrival rate of customers is 1 customer/3 minutes, the haircut speed of three barbers are the same 5 minutes. Initially, all three barbers are sleeping, and there is no guest in the barbershop. The output of your program is the snapshot of the barbershop at a given time (an input parameter of the program), including how many customers in the barbershop, how many are seated, how many are on the barber chairs, current status of three barbers, current status of cashier, and how many customers are dropped. Hints: • You can start from the code included in the slides, and try to solve the remaining problems (slides) step by step. • The interval of your simulation step should not larger than 1 minute. Extra credits: You can get 0.5 extra credit if you can handle the poisson arrival of customers. You can get 0.5 extra if you can handle varied hair cutting speed.

   Related Questions in Programming Languages

  • Q : Define the term Binary Binary : This is

    Binary: This is the number representation in base 2. In base 2, only digits 0 and 1 are utilized. Digit positions symbolize successive powers of 2.

  • Q : What is Common Gateway Interface Common

    Common Gateway Interface: The Common Gateway Interface (abbreviated as CGI) is a standard which permits Web clients to interact with programs on Web server. The CGI script is on the server and is able to process arguments or input from a client, and r

  • Q : What is an Object Object : It is an

    Object: It is an instance of a particular class. In common, any number of objects might be constructed from a class definition. The class to which an object belongs states the common characteristics of all instances of that class. In those characteris

  • Q : Define Fully evaluating operator Fully

    Fully evaluating operator: An operator which computes all of its arguments to generate an outcome. Standard arithmetic operators, like +, are totally evaluating. In contrary, some Boolean operators, like &&, are short-circuit operators.

  • Q : Aren't HTML Aren't HTML, SGML, and XML

    Aren't HTML, SGML, and XML all very similar things?

  • Q : Maximum clock frequency of the circuit

    What do you mean by the term set up time and hold time constraints? Explain what do they mean? Which one is vital for estimating the maximum clock frequency of the circuit?

  • Q : Explain Window manager Window manager :

    Window manager: This is a window manager which provides a computer user with a virtual desktop having one or more windows and working regions in which individual programs might be run. Window managers permit the contents of a user's desktop to be arra

  • Q : Application of S60 device The

    The application has been earlier tested along with an S60 2nd Edition device and this is Symbian Signed. So can I install similar application to another S60 device?

  • Q : Explain the segmentation with paging

    Explain the segmentation with paging.

  • Q : Explain Program counter Program counter

    Program counter: A program counter is an integral portion of a computer's Central Processing Unit. It includes a reference to the memory address of the subsequent instruction to be fetched, ready to be executed throughout the next fetch-execute cycle.