--%>

Networking, Distributed and Concurrent Programming

Homework Assignment : A Barbershop Problem Due: November 20, 2012 In this assignment, you are asked to write a multithreading problem to simulate the barbershop problem, which is a classical synchronization problem. The problem is taken from William Stallings's Operating Systems: Internals and Design Principles, 3rd Edition, 1998. Barber problem: Orchestrating activities in a barbershop 1. 3 chairs, 3 barbers, 1 cash register, waiting area includes 4 customers on a sofa, plus additional standing room for 7 customers. 2. A customer : • Will not enter the shop if it is filled to capacity • Takes a seat on the sofa, or stands if sofa is filled • When a barber is free, the customer waiting longest on sofa is served, the customer standing longest takes up seat on the sofa • When a customer's haircut is finished, any barber can accepted payment but because of the single cash register, only one payment is accepted at a time • Barbers divide their time between cutting hair, accepting payment and sleeping Assume the arrival rate of customers is 1 customer/3 minutes, the haircut speed of three barbers are the same 5 minutes. Initially, all three barbers are sleeping, and there is no guest in the barbershop. The output of your program is the snapshot of the barbershop at a given time (an input parameter of the program), including how many customers in the barbershop, how many are seated, how many are on the barber chairs, current status of three barbers, current status of cashier, and how many customers are dropped. Hints: • You can start from the code included in the slides, and try to solve the remaining problems (slides) step by step. • The interval of your simulation step should not larger than 1 minute. Extra credits: You can get 0.5 extra credit if you can handle the poisson arrival of customers. You can get 0.5 extra if you can handle varied hair cutting speed.

   Related Questions in Programming Languages

  • Q : Define Protocol Protocol : It is a set

    Protocol: It is a set of rules for interaction between two processes. The protocol is generally specified in a Uniform Resource Locator (abbreviated as URL) to point out how a specific resource must be transferred from a Web server to the requesting c

  • Q : Program to controls a quiz show in C++

    Foundations of Computer Science In this project, we will write a program that controls a quiz show, much like the many popular TV shows. The program will read in a group of questions and thei

  • Q : Define Package Package : The named

    Package: The named grouping of classes and interfaces which gives a package namespace. Classes, interfaces and class members devoid of an explicit public, protected or private access modifier {access!modifier} encompass package visibility. The public

  • Q : Explain Semantic error Semantic error:

    Semantic error: It is an error in the meaning of program. A statement might contain no syntax errors, however might still break the rules of Java language. For example, when ivar is an int variable, the shown statement is syntactically correct

  • Q : What is an Assembly language Assembly

    Assembly language: This is a symbolic language closely analogous to the instruction set of a Central Processing Unit. The program employed to translate a program written in assembly language is termed an assembler.

  • Q : Automaton distributed in the class

    Write a code in a c++/java  for the automaton distributed in the class which accepts keywords(cat,bat,cab). Create an input file with these words may be two or three copies of these words scattered in a paragraph and show that your program does accept these words and gives an output to that

  • Q : Define the term createWindow object

    Define the term createWindow object? Answer: reateWindow() physically makes the Window in memory  based upon the earlier registered WND

  • Q : Define Deadlock Deadlock : A situation

    Deadlock: A situation which occurs whenever two threads each acquires the lock to one of a set of resources which they both require.

  • Q : Template class and class template in

    Illustrate the difference between a template class and class template in the programming?

  • Q : Define the term Interprocess

    Define the term Interprocess communication: It is the ability of two or more separate processes to communicate with each other.