--%>

Networking, Distributed and Concurrent Programming

Homework Assignment : A Barbershop Problem Due: November 20, 2012 In this assignment, you are asked to write a multithreading problem to simulate the barbershop problem, which is a classical synchronization problem. The problem is taken from William Stallings's Operating Systems: Internals and Design Principles, 3rd Edition, 1998. Barber problem: Orchestrating activities in a barbershop 1. 3 chairs, 3 barbers, 1 cash register, waiting area includes 4 customers on a sofa, plus additional standing room for 7 customers. 2. A customer : • Will not enter the shop if it is filled to capacity • Takes a seat on the sofa, or stands if sofa is filled • When a barber is free, the customer waiting longest on sofa is served, the customer standing longest takes up seat on the sofa • When a customer's haircut is finished, any barber can accepted payment but because of the single cash register, only one payment is accepted at a time • Barbers divide their time between cutting hair, accepting payment and sleeping Assume the arrival rate of customers is 1 customer/3 minutes, the haircut speed of three barbers are the same 5 minutes. Initially, all three barbers are sleeping, and there is no guest in the barbershop. The output of your program is the snapshot of the barbershop at a given time (an input parameter of the program), including how many customers in the barbershop, how many are seated, how many are on the barber chairs, current status of three barbers, current status of cashier, and how many customers are dropped. Hints: • You can start from the code included in the slides, and try to solve the remaining problems (slides) step by step. • The interval of your simulation step should not larger than 1 minute. Extra credits: You can get 0.5 extra credit if you can handle the poisson arrival of customers. You can get 0.5 extra if you can handle varied hair cutting speed.

   Related Questions in Programming Languages

  • Q : What is Bandera Bandera: The main goal

    Bandera: The main goal of Bandera project is to integrate existing programming language processing methods with newly developed methods to provide automated support for the extraction of safe, compact, finite-state models which are suitable for verifi

  • Q : Define Method header Method header : It

    Method header: It is the header of a method, comprising of the method name, its outcome type, formal arguments and any exceptions thrown. Also termed as a method signature.

  • Q : Explain Java PathFinder Java

    Java PathFinder: Java PathFinder (JPF) is a model checker that has been developed as a verification and testing environment for Java programs (Figure shown below). It is available as open source at SourceForge.net (JPF website). It consists of a custo

  • Q : Create an applet of bounces in JAVA

    Create an applet that bounces a blue ball inside an applet using Thread.  The ball (diameter is 10) will start at position (0,0).  When the ball hits the edge of the applet, the ball should bounce off the edge at a randomly selected angle between 20 and 60 d

  • Q : Illustrates database connection pooling

    Illustrates database connection pooling which is relative to MTS. Answer: This permits MTS to reuse database connections. Pooling of database connections are put to

  • Q : How you explain binding in WSDL How you

    How you explain binding in WSDL?

  • Q : Define the term Case label Case label :

    Case label: The value utilized to select a specific case in a switch statement.

  • Q : Define BOOP Toolkit BOOP Toolkit : The

    BOOP Toolkit: The BOOP Toolkit has been developed at the Institute for Software Technology at Graz University of Technology. It is based on the SLAM project and uses the same main concept of verification by abstraction and refinement to determin

  • Q : Use of Macros used in windows-dot-h

    What is the use of Macros used in <windows.h> header files?

  • Q : Explain the way to start a Web Service

    Explain the way to start a Web Service.