Explain Connection handshake
Connection handshake: It is the exchange of messages among two processes in an attempt to create a connection between them.
Object serialization: The writing of an object's contents in such a manner that its state can be restored, either at a later time, or in a different procedure. This can be employed to store objects between runs of a program, or to transfer or shifts o
Q. Explain the use of private, public, protected access specifies.
Interrupt: This is an asynchronous message sent to a process or thread which interrupts what it is at present doing. This generally outcomes in an InterruptedException object being received by an interrupted thread. Waiting for an int
Assembler: The program employed to translate a program which is written in assembly language into the binary form of a specific instruction set.
Explain the common uses of XML.
Property Specifications: The most straightforward way to specify and check simple safety properties in JPF is to use Java assertions inside the application under analysis. This allows the specification of properties that only depend on the application
Illustrate what are the different functions of Kernel Mode, interrupts and system calls?
User Datagram Protocol: The User Datagram Protocol (abbreviated as UDP) is a set of rules which permit communication among two processes across a network. The protocol is unreliable, that means that information is not guaranteed to be
Initializer: A block stated at the outermost level of a class - identical to a method devoid of a header. The initializer blocks are executed, in order, whenever an instance is formed. They are executed prior to the constructor of the defining class,
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