--%>

Explain Abstraction

Abstraction: It is a simplified symbolization of something which is potentially quite complex. It is frequently not essential to know the precise details of how something works, is symbolized or is implemented, since we can still make use of it in its easier form. The object-oriented design frequently comprises finding the right level of abstraction at which to work whenever modeling real-life objects. When the level is too high, then not adequate detail will be captured. When the level is too low, then a program could be more complicated and difficult to build and understand than it requirements to be.

   Related Questions in Programming Languages

  • Q : Assembly program that reads in five

     I need to write assembly program that reads in five numbers from the user. The user can then be prompted for one of the following pieces of information to be computed and returned: . the mean of the five numbers; . the largest number in the set; . the smallest number in the set; . t

  • Q : Define the term Monitor Define the term

    Define the term Monitor: It is an object with one or more synchronized techniques.

  • Q : Define the term Writer class Writer

    Writer class: It is a sub class of the Writer abstract, stated in the java.io package. The writer classes translate output from Unicode to the host-dependent character set encoding.

  • Q : Define Divide and conquer Divide and

    Divide and conquer: An approach to trouble solving which attempts to decrease an overall single big trouble into multiple simpler troubles.

  • Q : Define Fetch-execute cycle

    Fetch-execute cycle: The simple set of steps which are endlessly recurring by a computer's Central Processing Unit for each and every program instruction: `Fetch the next instruction suggested by the program counter,' `update the program counter to pa

  • Q : Explain Singleton pattern Singleton

    Singleton pattern: It is a pattern which permits us to make sure that only a single instance of a specific class exists at any one time. Such an instance is termed as singleton. The pattern can as well be employed whenever instances would have no excl

  • Q : Define Assembler Assembler : The

    Assembler: The program employed to translate a program which is written in assembly language into the binary form of a specific instruction set.

  • Q : Define the term Field Define the term

    Define the term Field: Variables stated within a class or interface, exterior of the methods. The fields are members of a class.

  • Q : Modeling Language for SPIN-Promela

    Modeling Language: The modeling language used for SPIN is called Promela (Process Meta Language). In fact, the name SPIN stands for Simple Promela Interpreter. Promela is a powerful C-like specification language with a variety of synchronization primi

  • Q : Write a program that initializes an

    Write a program that initializes an integer array a[20] with values {0, 1, 2, 3, ...18, 19 - once each} then scrambles them up and prints the values in random order. For example: 19 2 3 8 11 1 4 17 7 15 9 0 16 12 18 13 5 6 10 14