Describe object-oriented programming
Briefly describe object-oriented programming (OOP)?
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Object-oriented programming is a method to develop logical modules, like classes which include fields, methods, properties, and events. Object is produced in the program to symbolize a class. So, an object encapsulates all the features, like data and behavior which are related to a class. OOP permits developers to develop modular programs and accumulate them as software. Objects are utilized to access data and behaviors of dissimilar software modules, like sharable assemblies, classes and namespaces. .NET Framework supports barely OOP languages, like Visual Basic, Visual C++, .NET, Visual C#.
Homogeneous collection: A group of objects with similar dynamic type. Arrays are the most general homogeneous collection objects.
Describe the term short lock in the tibco iProcess in brief.
Finite State Machines : A Finite State Machine (FSM) is one of the most suitable models for formal checks, especially for concurrent systems. However, FSMs can have problems with inheritance (the state model can change in derived classes) if state asp
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Static method: The static method (also termed as a class method) is one with static reserved word in its header. The static methods vary from all other methods in that they are not related with any specific instance of the class to which they fit in.
Static initializer: An initializer prefixed with ‘static’ reserved word. The static initializer is stated outside the methods of its enclosing class, and might access only the static fields and methods of its enclosing class.
Define the term Monitor: It is an object with one or more synchronized techniques.
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