Describe object-oriented programming
Briefly describe object-oriented programming (OOP)?
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Object-oriented programming is a method to develop logical modules, like classes which include fields, methods, properties, and events. Object is produced in the program to symbolize a class. So, an object encapsulates all the features, like data and behavior which are related to a class. OOP permits developers to develop modular programs and accumulate them as software. Objects are utilized to access data and behaviors of dissimilar software modules, like sharable assemblies, classes and namespaces. .NET Framework supports barely OOP languages, like Visual Basic, Visual C++, .NET, Visual C#.
Assignment: Sorting You will write a simple sorting program. This program should be invoked as follows: shell% ./fastsort -i inputfile -o outputfile
Abstraction: It is a simplified symbolization of something which is potentially quite complex. It is frequently not essential to know the precise details of how something works, is symbolized or is implemented, since we can still make use of it in its
Native method: In native method, the method is written in a language other than Java, however accessible to a Java program. Native methods are far away from the scope of this definition.
Super type: It is a type with a child sub type. The sub-type or super-type relationship is more common than the sub-class or super-class relationship. An interface which is implemented by the class is a super type of the class. The interface which is
Mention the different states of the XMLHttpRequest an dalso describe their functions.
Search path: It is a list of folders (that is, directories) to be searched - for a program or class, for example.
Explain the way to communicate server with more than one client.
What are collections and generics?
Statement: The fundamental building block of Java method. There are numerous different kinds of statement in Java, for example, the assignment statement, if statement, while loop and return statement.
Graphical User Interface: A Graphical User Interface (abbreviated as GUI) is a part of a program which permits user interaction through graphical components, like menus, buttons, text areas, and so forth. Interaction frequently includes the usage of a
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