Describe an ambient occlusion
Briefly describe an ambient occlusion?
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Ambient occlusion is a shading technique employed in 3D computer graphics that aids add realism to local reflection models by taking in account.
Illustrate briefly the scan line polygon algorithm?
Explain the reasons of overheating of the microprocessor.
Give a brief explanation of the term Strobe.
In UNIX how devices are represented?
How can a workflow system deal with long lived transactions?
List out the Registers of the basic computers.
Write down the different views in the UML.
List the Shift Micro operations.
Write down a short note on the term Expansion swap?
How can you create special files like device files and named pipes?
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