CORBA allows high performance distributed applications
'CORBA was designed to allow high performance distributed applications to be written’. Discuss. Definitely, ’CORBA was designed to allow high performance distributed applications to be written’ because it provides:
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Location transparency –same request mechanism used by client & CORBA object regardless of object location.
Compression – CORBA marshals its data in a binary form and supports compression
High Tune-ability – there are many implementations available (e.g. OmniORB (Open source C++ and Python implementation)) that have many options for tuning the threading and connection management features.
Load Balancing
Dynamic discovery and invocation
Concurrency control – locking service for serializable access.
Propagation: When an exception is thrown in a method, and there is no suitable exception handler within the method, the exception might be propagated to the caller of the method. For a checked exception, the method should include a throws clause in it
Iterator pattern: It is a common pattern in which the contents of a collection are iterated above in order. The Iterator pattern frees a client of data from requiring details of how the data is stored. This pattern is maintained by the Iterator and Li
Write a program to print out ten random numbers from the following sets: a) {0, 1, 2, 3, 4, 5, ...99, 100} b) {1, 2, 3, 4, 5, 6} c) (10, 20, 30, 40, 50,...990, 1000} d) {-5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5} e) {1.5, 2.0, 2.5, 3.0, 3.5}
Illustrate the difference between persistent and non-persistent objects in the programming?
Daemon thread: The daemon threads are non-user threads. They are usually employed to carry out low-priority tasks which must not take priority over the major task of the program. They can be employed to do helpful work whenever all other user threads
Explain the applications of testing life cycle.
Define the term Security policy: It is a policy employed to limit access by an applet to the resources of the host system.
Continuous simulation: In a continuous simulation, the time ticks past at a regular rate which is applicable to the specific simulation scenario. At each and every tick, all the objects in the simulation are informed of the passage of time and updated
Public interface: The members of a class prefixed with public access modifier. All these members are visible to each and every class in a program.
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