Basic features of OOPs
Illustrate the basic features of OOPs?
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There are four basic features of OOPs which are as follows:
Break statement: A statement employed to break out of a loop, switch statement or labeled block. In all situations, control continues with the statement instantly, subsequent to the containing block.
Global variable: It is a phenomenon which is more generally regarded as being a trouble in structured programming languages than in object-oriented languages. In structured programming language, like C or Pascal, a global variable is one stated outsid
When a process enters the CPU, your program must now "fork"and "exe" a stand alone child process. You MUST use "glxgears" for the child process. When a context switch occurs
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Write a program that prints out 20 random cards form a standard deck of 52 cards. Make sure the program prints out different sets of cards from one run to the next.
Define the term Sibling sub classes: Classes which have similar immediate super-class.
Well-known port: It is a port number at which a server provides a familiar service. For example, 80 is well-known port number for the servers employing the HyperText Transfer Protocol (abbreviated as HTTP).
Attribute: It is a particular usage of an instance variable. The set of attribute values held in a specific instance of a class state the current state of that instance. A class definition might impose specific constraints on the valid states of its i
Explain how many different layers comprise in Windows Architecture?
Swapping: An {operating system} is frequently able to run programs which need more memory than is physically accessible on the host system. In order to do this, the complete memory needed is broken down into smaller pieces that are swapped in whenever
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