--%>

Basic features of OOPs

Illustrate the basic features of OOPs?

E

Expert

Verified

There are four basic features of OOPs which are as follows:

  • Abstraction – This feature refers to the method of expopsing simply the appropriate and necessary data to the users not including unnecessary information.
  • Polymorphism – This feature allows us to use an entity in numerous forms.
  • Encapsulation - This feature prevents a data from unnecessary access through binding of code and data in a particular unit called object.
  • Inheritance – It encourages the reusability of code and eradicates the use of unnecessary code. It is a property by which a child class gets all the features described in its parent class. When class inherits the general properties of other class, the class which is inheriting the properties is known as a derived class and the class which permits inheritance of its general properties is known as a base class.

   Related Questions in Programming Languages

  • Q : How can Corba application has call back

    Describe how can Corba application has call back?

  • Q : Uses of the Utilities.Trim function

    Some tools on the web page I am testing have leading or trailing whitespaces. I am utilizes the Utilities.Trim function to eliminate them, but sometimes this does not work. What is incorrect?

  • Q : Passing by address or reference Passing

    Passing by address or reference: In this technique no separate memory build for formal variables that is, formal variables share similar location of actual variables and therefore any change on formal variables automatically reflected back to real var

  • Q : Top command Specify, what does the top

    Specify, what does the top command displays?

  • Q : What is Shallow copy Shallow copy : It

    Shallow copy: It is a copy of an object in which copies of each and every object's sub-components are not as well made. For example, a shallow copy of an array of objects would outcome in two separate array objects, each having references to similar s

  • Q : What is Control structure Control

    Control structure: A statement which affects the flow of control in a method. The typical control structures are if statements and loops.

  • Q : Define the term Runtime error Define

    Define the term Runtime error: It is an error which causes a program to finish whenever it is being run.

  • Q : Common Language Infrastructure or CLI

    What is the Common Language Infrastructure (CLI)? What relation does .NET have with the CLI?

  • Q : What is Pattern Pattern : It is a

    Pattern: It is a recurring theme in class usage or design. Interfaces like Iterator encapsulate a pattern of admission to the items in a collection, whereas freeing the client from the requirement to know details of the way in which the collection is

  • Q : Explain the term QTP Environment

    Explain the term QTP Environment?